The North God
Lesser Power of Limbo
Portfolio: Northern Barbarians, Cold, Winter, Arctic Beasts
Symbol: The sun setting on a snowy landscape
Alignment: Chaotic Neutral
Domains: Air, Animal, Chaos, Cold* (CD, Fb), Strength, Winter* (Fb).
Favored Weapon(s): Battleaxe (m)
Special Notes: Divine spellcasters cannot prepare or cast spells unless they are within ten feet of a torch-sized or larger flame. This is because of Vatun’s imprisonment by Telchur.
Description: Vatun (VAY-tun) is largely forgotten outside the Thillonrian peninsula. Not worshiped by the Suel Imperium, Vatun is included in that pantheon because of his worship by the Suel-descended northern barbarians. Vatun was imprisoned by clerics of Telchur about the time of the Battle of a Fortnight’s Length. He wields an ice battleaxe called Winter’s Bite. When free, Vatun was a whirlwind of cold rage and energy, inspiring his followers to raid south as often as possible. Dalt and Llerg are his only allies. He is shown as a huge Suel man wearing polar bear skins and a beard of ice and snow, with frozen fog coming from his mouth. His holy symbol is the sun setting on a snowy landscape. “Winter is a time for culling the weak so that the strong may survive. Snow shall cover cowards and they shall be forgotten by all. The people of the north are the true survivors and will inherit the world when the Great Winter comes to cover the land.” Vatun’s clerics preach violence against Telchur’s faith, help their tribes survive in winter, heal the injured, and aid their people in battle. Level-headed clerics are sent to search for the Five Blades of Corusk, which if united will free Vatun from his prison (or so say the legends). Recent lore indicates a diabolical connection to Vatun’s prison, and so his clerics have become ardent foes of devils. Because of his imprisonment, Vatun’s clerics must be within ten feet of a torch-sized (or larger) flame to prepare or cast spells. Ceremonial garb includes white furs.