Lord of the Fire Giants
Intermediate Power of the Heroic Domains of Ysgard
Symbol: A flaming sword
Home Plane: Ysgard/Muspelheim (Muspelheim)
Alignment: :Lawful Evil
Portfolio: Fire Giants, Fire, War
Core Worshipers: Giants
Worshipers: Fire Giants
Cleric Alignments: LE, NE
Domains: Destruction, Evil, Fire, Law, Purification* (CD), Strength, War.
Favored Weapon: +1 flaming greatsword
Description: Surtr stands ever alert, brandishing his sword that shines brighter than the sun. He is the lord of fire giants. He appears as an enormous fire giant, with crackling, red-orange flaming hair and coal black skin. He wears armor of blazingly hot iron and wields a flaming iron sword 15 feet in length. Surtr teaches respect for fire, its use as a tool, and its danger when uncontrolled. Fire is a cleansing agent, says Surtr, as evidenced by the new growth after every forest fire. Surtr is primarily concerned with the fate of his fire giants in the world. Surtr’s temples are normally hidden affairs; those that are not hidden are enormous fortresses that ring with the sound of the forges day and night. His temples store weapons in preparation the final battle at the end of the world.
Dogma: Fire is pure, cleansing, and strong. The weak and impure burn, while the strong survive. Fire is useful as a tool, but must be respected. It is dangerous when uncontrolled.
Relationships: Surtr, a son of Annam, is part of the second generation of giantish deities, born at about the same time as Skoraeus Stonebones and Thrym. While Surtr’s cult is similar to that of Thrym’s, fire and ice do not mix. Other gods in the giantish pantheon include Stronmaus, Hiatea, Grolantor, Karontor, Iallanis, Memnor, Vaprak, and Diancastra.
Realm: Surtr rules Muspelheim, an ever-burning realm on the fiery second layer of the plane of Ysgard; the layer is also called Muspelheim, named for Surtr’s realm. Surtr’s domain contains portals to the City of Brass and to an efreeti outpost called the Suhkteh Albarrana where fire giants often hire themselves as mercenaries to the genies of flame. The realm of Muspelheim can also be reached through certain volcanic regions on the first layer of the plane.
At the highest point in the earthberg upon which Surtr has built his realm is a range of mountains called the Serpent’s Spine. The only liquid in the realm is the Lake of Lead, a body of molten metal where the fire giants drown their criminals. Other prominent sites include the town of Njarlok, a blacksmithing site called the Forges of Surtr, and the magical tower of stone known as Surtr’s Spire.
Clergy: Fire giant priests are normally architects or smiths. Those few who aren’t are charged with the responsibility of keeping the rest of the tribe productive, largely by recounting inspirational tales.
Clerics of Surtr wear war helms and iron plate. Their color is fiery red, and Surtr’s favored weapon is the greatsword.
Temples: Surtr’s temples in the lands of men are hidden affairs. Those that are not hidden are huge buildings ringing with the sounds of forges and storing weapons in preparation for the battle at the end of the world. Visitors have only a few seconds to prove their intentions before the fire giants attack. Fire giants do not enjoy leaving witnesses to their activities.
Holy days: The holy day of Surtr is the Summer Solstice. Surtr does not demand sacrifice or propitiation.